Ahrimanes has released version 0.6 of Polygunwars (Geometry Wars clone) for the Neoflash Summer Coding Competition. The new version has many changes/updates (from Neoflash entry page):
*PSP dialogs integrated(message,net,save/load dialogs)
*save load game based on profile, gamertag as 360 one
*upload highscores/profile suport
*view highscores leader boards from psp suport
*language suport. there is a folder polygunwars/res/lng and there are some files.lng that any body can edit on a simple text editor and translate it.. the game will take the language from the sistem configuration so, if sistem is set to english it will use text from english.lng if sistem is spanish it will use text from spanish.lng
by now just english and spanish are translated, for all other languaje they have to be translated and here is where i need your help. if you wish to translate it do so and please PM me or email me with your translated file.
*now you have to be more carefull with the black holes as they will suck you too.
*new enemy has arrive.. say welcome to the snakes..
*alot of fixes in game time.. seems that i finaly fix the lags and the crash issues.
*now it includes some credits and spesial thanks under options..
*hint how to play under options. //need to fix that \n not working..
*you can check online highscores from your pc at:
http://www.ahrimanescore.luaplayer.org/
*archivements can be suported now.
I'll be giving this one a try real soon. I suggest you do the same. Previous releases of Polygunwars have been impressive and I expect no less from this one. Check out my previous coverage of this homebrew game here.
Saturday, August 16, 2008
New Version of Polygunwars
Tags: games, Geometry Wars, homebrew, Polygunwars
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